Author Archives: Stephanie Daye

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New Data Gifts. Just in Time for Christmas

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With more content on all platforms, Bannister Lake made some changes to improve graphics for specialty networks who don’t want to do a lot of  heavy lifting. Chameleon’s new episode support adds a whole whack of data information for network programs.

To assist with the new episode features, media information happens quickly and the OMDB and TVDB readers are for networks who don’t have a lot of money to spend on promotion and marketing creative services. The service helps with word processing, transferring info to consumers who require automatic retrieval of film and television metadata.

Episodic info just got real, offering specific stats –  stars, character, plot, seasons, episodes, even ratings. Just have all metadata automatically slotted into snipes, banners and coming up next boards – without entering a single thing. For example, an upcoming SNL episode will air on your network this coming Saturday.  TVDB will pull that episode information, including the guest stars Tom Hanks and Lady Gaga.  Rather than have the graphics department enter that info manually and pushing it to master control, Chameleon will automatically populate your template into a “UP NEXT” board or “COMING UP IN FIVE” banner.

Good Things Come in 3s at Community

Cryptocurrencies such as Bitcoin, Litecoin and Ripple are now part of the financial data package in Community

Community Supports Cryptocurrency Quotes 

Bitcoin is on a tear right now, so we felt it and it’s other cryptocurrency pals deserved to be added to the current Community financial features list, right along with US and Canadian dollar information, for networks pulling currency data.

New Time Zone Shifting Support

A request we’ve had was to show a way to display content accurately based on a network’s location.  For example, sports scores; displaying accurate times for the same sports game playing in a lot of states or provinces won’t be an issue. Have a game airing in New York City at 7pm? Community Reader will automatically translate the correct time for your west coast server.  This goes for cross promotion of national live events, concerts, E-Sports and other time sensitive data.

Community Reader Supports Elections

Recent Stats from the Alabama Senate Race inside Community

The elections module isn’t just for major electoral races. It can also be used for local community businesses who want to create a story around featured events such as best restaurant polling, council and board members voting results, community fan favourite mascots.  With Community Reader Election support, the community could enter those results and provide networks or the region with the results.


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E-Sports as a Content Game Changer

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e-Sports:  Gaming as a Content Game Changer

It’s time to have a serious talk about how e-sports is changing the way people are consuming content. Endless news articles report on the “demise” of viewership on traditional cable networks but on the other end of the spectrum – where are viewers going?  Hopefully this article will give cable companies and other media professionals insight on this new breed of broadcasting.

Let’s examine two recent events –  King’s Cup 2017 and Overwatch World Cup 2017 where Alain Savoie, Creative and Technical Director for Bannister Lake, assisted with their live data and graphic needs.  The two events are great examples of how this new medium is disrupting content for a new type of viewership.  

The King’s Cup tournament is structured like a one off, a stand alone event where amateur players from around play for an opportunity to win $20k.  Some 200 players competed through multiple rounds to reach a final 8 tournament joined by pro players and celebrity Youtubers.  The highest amount of viewers were around 200,000 with about 1.5 million in total watching on the last day of the event.

Overwatch, was part of Blizzcon 2017.  World pro players have been competing for weeks and this event included the final 8, going head to head to win bragging rights.  The Anaheim Convention Arena, where this tournament took place, had about 8,000 people watching on location.  At Blizzcon however, there were an extra 2 stages where other streams and events were happening. 

It’s an area of media that is growing exponentially. Every year there are more subscription-based and knowledge-based gamers attending these events. The attendees have a lot of money to spare.  The most recent experience at BlizzCon witnessed roughly 26,000 people at $200 per ticket.   That amounts to $5 million dollars.  That figure doesn’t include the virtual tickets that were also purchased nor the sponsorship that were involved during the weekend.  And the sponsorship deals?  They are not small. The 2 day Overwatch World Cup was sponsored by T-Mobile.  Don’t forget the merchandise where it’s recommended you purchase online, ahead of time and pickup at the conference because, (as seen in the picture) the lines are long, snaking endlessly for what looks like a queue at your favorite Disney ride.

e-sports merchandise

 

Traditional vs e-Sports: Key Comparisons

There are No Rules!

The other factor to keep in mind is that the content creators for these events don’t care about the traditional rules of broadcasting.  No need for 1080i, or 2 minute commercials every 15 minutes.  Kings Cup was streaming at 1080p while Overwatch was at 720p.   Commercial breaks ranged between 2 minutes to 6 minutes depending on what was happening behind the scenes.   The broadcast doesn’t need to end at exactly hh:mm, that said, even gamers eventually tired out.   The production will always have requirements to get paid by their sponsorship partners, and therefore, frequencies of snipes and billboards vary on when to air it. 

Currently live non-sporting viewership is dropping and binge watching content is rising.  While the sporting events on traditional broadcasts still pull in large and relatively reliable numbers, people are still fascinated by live events and the same can be said for e-sports.   The idea of a community participating in a live worldwide event at the same time, still appeals to hardcore fans, while archives of the tournaments can be watched on YouTube post-event. Try to find a complete Superbowl or Stanley Cup finals on YouTube. e sports rights holders are less concerned about distribution partially because they are the distributor.

Production Costs? What Production Costs!

Putting on a live show used to be expensive, especially in manpower.  With the popularity of e-sports for the younger generation, the distribution means are not conventional and therefore viewership is generally lower.  So there’s this need to produce content at a more affordable rate while still offering the same level of quality product expected in high end sporting events.    Make no mistake, the event staging and tech was high end but behind the scenes the crews were generally leaner. 

The stages had their four to six professional cameras feeding the studio switcher.   They also had Go-Pros attached to the monitors of each player.   An immediate difference to conventional sports was the actual in-game videos.  Overwatch as an example, had a TD switch between all 12 players, allowing us to watch from the POV of the gamer.  The replay engines are 2nd to none.   For years EVS operators  in sports have been responsible for capturing and playing back highlight reels of a play.   In the e-sport world, some games do those highlight playbacks for you, with outstanding angles and exceptional render quality.

Deep Understanding – Know the Content!

One important observation to note is the knowledge base of the product by the viewers, who range between ages 12 to 40 years old, mostly males in their 20s.  One thing’s for sure –  they know their content.  Watching football, baseball, soccer, and hockey, most die-hard fans know enough stats but don’t necessarily need to know how to play the games. They have a rough idea of what’s going on.

Content and viewing games such as Overwatch, Clash of the Clans, Call of Duty, and like, demands a viewer’s undivided attention. There are different game plays, maneuvers, strategies, equipment, and stats that are not immediately obvious to newcomers.   The content is delivered and therefore ingested very quickly.  It’s easy to follow a baseball game, but it’s a lot harder following Overwatch.  

Who’s There? 

The attendees also lineup to play games.  Rows of computers are setup for people to play the game and there are easily hour long line ups to play them.  

The majority of attendees were white males in their twenties, with a fair share of white females.  Plenty of Asian players as well but noticeably lacking were African American players.

e-sports gameplay

Assume that each of these attendees is going to go home and buy this game.  Therefore, there’s a large sum of money being made by the gaming industry.  Their goals with having the Championship matches streamed is to attract more viewers for higher ratings in sponsorship money which then also leads to merchandise sales and perhaps the sales in the game itself.  

As for the professional players, they’re well structured and organized.  There’s a committee for each team to select the players, there’s a captain on the team as well as a coach.  The players form strategies in the games and the hard-core fans know who they are and how they’ll play.  The pro-players aren’t kids arriving in sweatpants and t-shirts. They are sponsored and dressed in proper uniforms, representing their country. They take this very seriously.

Future of traditional cable and e-sports

Is there a future in cable and e-sports?  Will cable companies embrace this new medium?   They haven’t so far.   YouTube, Facebook and Twitch have.  Tellingly, that’s where the new generation is going for their consummation of content.   TBS stations are showcasing some redistributed content on occasion.  And there are some new streaming channels being created, dedicated for watching games. 

So what’s next? 

Since the medium is relatively new, there’s a lot of research and development still being made in how to distribute and display this content.  In the traditional sporting world, data and score bugs have been in the works for years, where in most cases these days, you can get data directly from the arena.  With e-sports, the game developers haven’t fully developed the integration with broadcasting in mind, so a lot of data and results and stats are manually being entered, or being transferred in a more manual method.

Games will eventually improve as well.   Virtual reality will eventually let viewers watch the game from inside the game as it’s being played.  Certain game styles may also develop stories to go along with the sports itself.   And although for now, some of these games are tournaments, there’s no reason why EA’s FIFA or MADDEN, won’t eventually include a year long season, with pro-teams, training facilities,  players, draftees, general managers, coaches and captains.   This also means camera crews, TD’s, audio techs, CG ops, EVS ops and others are needed to produce these events.   Even the Olympic and NCAA committees are discussing the possibilities of including these e-sports into their organizations. 

As for the production itself, foreign streams will become more important as e-sports isn’t necessarily regional, but rather international.  Conventionally, Olympics and International tournaments require the distribution be done by the destination country, e-sports tournaments are produced and distributed at the source.  So multiple language streams and data will increase viewership and therefore revenue, followed by the necessity to develop content for those streams.  

Baby Boomers as parents didn’t understand the appeal of Gen X’s fascination with Atari and Nintendo.  Those platforms generated millions of dollars and created the infrastructure that launched Millennial’s interest in gaming.  Gen Xers are creating at the same level as Millennials and will soon be overtaken by their interests so current generations shouldn’t ignore Millennials interests in this e-sports world.

 


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Bannister Lake, ForA and Varto Technologies at NAB NY 2017

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Bannister Lake Partners with For-A America and Varto Technologies

CAMBRIDGE ON 10-17-2017 The Canadian company is showcasing Chameleon with ClassX CG and Chameleon NDI with NewTek TC1 at NAB New York 2017, October 18th and 19th.

Chameleon will be implemented into ClassX CastaliaCG platform, one of the company’s most popular graphics packages offering aggregated and managed data such as social media, news, weather, sports score data amongst other, to their vast array of customers,  enhancing Castalia CG’s data ability.

Varto Technologies will be bundling Chameleon with their extensive sales services, providing booth demonstrations at NAB NY.  Chameleon fully supports NewTek’s NDI protocol.  Chameleon’s integrated CG combines graphics and data as a source for any customers looking for a ticker or branding solution.

Chameleon Ticker with ClassX Castalia CG and LiveBoard at For-A America, Booth N224 and Chameleon NDI with NewTek TC1 at Varto Technologies, Booth N939.

Stop by and see the awesome capabilities of Chameleon.

 

About Bannister Lake Inc.

Bannister Lake is a leading provider of professional video graphic display solutions for broadcast television, cable, satellite, audio/visual and information presentation applications worldwide. Our solutions integrate seamlessly with your existing infrastructure while automating the integration and display of external data sources, improving the productivity of your organization. Visit us online at www.bannisterlake.com sales@bannisterlake.com


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Will Henderson

Query with Will Henderson

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Every couple weeks, we ask one of our staff members 10 questions. This week we chat with Will Henderson, our newest member and developer here at Bannister Lake. 

  1. Welcome to the show! How does it feel to be Bannister Lake’s newest member?

It feels exciting and a bit scary but maybe those are really the same thing.

  1. This must be an exciting time for you? What are your goals? What do you hope to accomplish at the company?

I hope to make a bunch of new mistakes, learn a lot more and then help to build something that people will love.

  1. What’s your background? How did you get interested in the field?

I think it all started when my sister and I were given our oldest sister’s hand-me-down Nintendo Entertainment System. Since then I’ve had a fascination with being able to press a button in the real world and have something happen virtually in this magic box. In Grade 10 I noticed a new available course called Introduction to Computer Science. I didn’t know what it meant, but just took it anyway to fill up my course load. Funnily enough, game development, and later software development in general then became one of my favourite pastimes.

  1. Any mentors? New or old or even mentors who have nothing to do with programming?

Not programming related but there are a few people I look up to as role models on YouTube for music theory – Jacob Collier, Andrew Huang, Rick Beato, and Sam Robson. I highly recommend watching any interviews with Jacob Collier. His perspective on creating music, which can be generalized to creating anything, is really eye-opening.

 

  1. Favorite things to do creatively in order to get you in the mindset to think outside the box?

Strangely, (and I never realized this until I started typing it here) instead of thinking about how something can be improved, I often start by thinking: “How could I make this different?” then think about whether the different way to accomplish that thing is actually better. If it isn’t, I can still try making the new starting point and try to make steps forward from there.

  1. You are young, what new ideas will you bring to the software industry?

I’m not sure yet to be honest! I think that’s something I’ll just realize when upon reflection, rather than something I’d plan for.

  1. What are some trends you’ve noticed within the industry that you’d like to talk about?

There seems to be a heavy focus on Artificial Intelligence recently in software. That is, software that is able to learn. It’s really interesting, because you can program a program to program itself in such a way that you couldn’t have easily done yourself. It’s not just the obvious applications either, like self-driving cars, and voice recognition software. It also can be used to help diagnose illnesses, or predict stock prices more accurately than a person could. I feel as though it might be a lot more prevalent already than most people realize, even though we see it as something out of the future. I also think that artificial intelligence advancements and applications are probably going to bring about some of the biggest changes in history. The interesting thing is I don’t think it’s necessarily going to be even in ways that you could easily conceive – like a world where no one drives cars, or a robot apocalypse. Once you get to the level of Artificial Intelligence being able to program its own algorithm that programs the algorithm that programs it… I think the outcomes of that become pretty confusing.

  1. What are 3 things you absolutely can’t live without? 
  1. One Piece (Anime/Manga Series)
  2. Jacob Collier
  3. Jacob Collier

 

 

9. One word that describes you right now, presently?

Sitting

  1. One word that describes your future?

Futuristic


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Included data

New Included Data Feeds with Bannister Lake’s Chameleon

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CAMBRIDGE 09-13-2017 – Bannister Lake announces data feeds are now included with the powerful Chameleon platform, the software company’s latest broadcast and media Cloud, NDI and SDI compatible graphics and ticker solution.  

Data includes weather, financial, sports scores and US National Weather Alerts at no additional cost for Chameleon customers.  This is in addition to the already available content modules such as alerts, events, closings, Twitter/Facebook, elections and NEWS.

“Free data, what’s not to love?” states Georg Hentsch, “That’s the inherent value to any  company who relies on vasts amounts of published information.   Currently we have North American sports  (NHL, NBA, NFL, MLB) and finance data includes currencies, indices, commodities and Dow Jones.  More leagues and finance options are available on demand.  As for weather cities, we currently have all the world capitals, along with major cities in the US and Canada. Again, more can be added as requested. “

In addition to the included data provided, Chameleon has many data source plugins at no additional cost. Plugin sources include Calendar (ical), Google Sheets, Inrix, Barchart, Stats, WSI, and Weather Underground no name a few.  Custom readers can be created at a minimal cost or can be built by 3rd parties/customers using Chameleon’s open data model.

At IBC meet the team at Ontario booth in hall 2A .

About Chameleon and Bannister Lake

The all-In-one solution for branding and news content delivery is an adaptable media graphics solution for NDI, SDI and Digital online applications, containing the company’s best branding and ticker elements that media organizations expect in an increasingly on-demand broadcast environment.  Recently used at NDI Central NewTek booth and Broadcast Beat’s production at the NAB show, the versatile software system, blends seamlessly with other tech solutions.  Bannister Lake has partnered with leaders in the broadcast industry such as Imagine Communications, Grass Valley, Broadstream, AJA Video and Ross Video


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Pebble Beach Chameleon

Pebble Beach Systems Features Chameleon with Dolphin Automation

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CAMBRIDGE ON 9-11-2107 –  Bannister Lake Chameleon, the data and graphics broadcast platform will be on display with Pebble Beach systems, Stand 8, B68.

“The Chameleon integration with Pebble Beach requires no additional 3rd party graphic editors”, says Georg Hentsch, “Chameleon is a comprehensive ‘all in one’ graphic playout solution that addresses data, branding, and graphic playout.

Customers of Pebble Beach systems’ Dolphin product, now have an option to produce an advanced ticker and branding solution using Chameleon’s HTML5 graphics engine.  No need for an additional graphic CG systems.

IBC 2017 attendees can see the products and request further information from each company. Bannister Lake at the Ontario, Canada Pavilion in Stand 2.A46 and Pebble Beach, Stand 8 B68.

 

About Chameleon and Bannister Lake

The all-In-one solution for branding and news content delivery is an adaptable media graphics solution for NDI, SDI and Digital online applications, containing the company’s best branding and ticker elements that media organizations expect in an increasingly on-demand broadcast environment.  Recently used at NDI Central NewTek booth and Broadcast Beat’s production at the NAB show, the versatile software system, blends seamlessly with other tech solutions.  Bannister Lake has partnered with leaders in the broadcast industry such as Imagine Communications, Grass Valley, Broadstream, AJA Video and Ross Video.

About Pebble Beach and Dolphin

Pebble Beach Systems is a leading developer and supplier of automation, channel in a box and content management solutions for TV broadcasters, service providers, and cable and satellite operators.  Products are flexible, reliable and scalable, and designed to cater for all channel types. Our innovative solutions manage acquisition, file-based workflows, archiving and multi-channel playout at large and small installations worldwide.

 


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Bannister Lake: Zeus Thunders Through IBC 2017

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 CAMBRIDGE, ON 09-05-17 Bannister Lake will showcase its new product Zeus, a turnkey Media-Store solution to broadcasters at this years’ IBC 2017.

Companies need a hybrid solution before a full switch to automation, using new software that integrates with existing graphic workflow and CG systems.

“Full broadcast automation is imminent”, says Georg Hentsch, President of Bannister Lake.  “In the meantime, broadcasters that require a live manual Media-Store solution will find Zeus a powerful and capable production tool.”

“Zeus is an alternative solution for broadcasters with a smaller budget and still require a full video server to capture and output stills or videos,” continues Hentsch,  “Zeus is offered as a full turnkey solution. The CG operator doesn’t need to operate the device; another user can have their own UI, but still connect to the product’s primary CG.”

Zeus is an HD Media-Store solution developed by Bannister Lake. The fully branded application is currently being deployed and integrated at Australia’s TV Shopping Network (www.tvsn.com.au), and is due to be tested and on-air by October.

Meet the Bannister Lake team at the Ontario Canada Pavilion in Stand 2.A46 at IBC 2017

Email: sales@bannisterlake.com

Twitter: @bannisterlake

PR and Communications Director Contact:

Stephanie@bannisterlake.com 

press@bannisterlake.com       

About Bannister Lake Inc.

Bannister Lake is a leading provider of professional video graphic display solutions for broadcast television, cable, satellite, audio/visual and information presentation applications worldwide. Our solutions integrate seamlessly with your existing infrastructure while automating the integration and display of external data sources, improving the productivity of your organization.

bannisterlake.com


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Bannister Lake at IBC 2017

IBC 2017

Bannister Lake’s Chameleon @ Europe’s Popular IBC Media Show

 

CAMBRIDGE, ON 8-8-17  – Bannister Lake’s first IBC appearance sees the European launch of the company’s powerful Chameleon platform at the Ontario Canada booth (Hall 2.A46.)  

The all-In-one solution for branding and news content delivery is an adaptable media graphics solution for NDI, SDI and Digital online applications, containing the company’s best branding and ticker elements that media organizations expect in an increasingly on-demand broadcast environment.  Recently used at NDI Central NewTek booth and Broadcast Beat’s production at the NAB show, the versatile software system, blends seamlessly with other tech solutions.  Bannister Lake has partnered with leaders in the Broadcast Industry such as Imagine Communications, Grass Valley, Broadstream, AJA Video and Ross Video.

“Smaller media companies using any generic broadcast CG and managing content data can improve their broadcast with Chameleon. How?  It distributes moderated content through any of your existing products”, states Georg Hentsch, president Bannister Lake.

The company has a strong mandate to fulfill its future direction for media production professionals, emphasizing a leaner back end that seamlessly fits in with multi-media projects (TV, Streaming and OTT.)  A platform for new clients where it’s imperative to replace hardware and simultaneously offer software as a service.

“It’s that good”, Hentsch continues, “ If you have a strong output management system like Tricaster then the system acts as an overlay to any of your productions, connecting via in house server or cloud. A very simple setup to enhance your production with custom graphics and design elements for tickers, localized information boards and ads.  Branding is seamless,” he states, “ across the channel or channels, depending on how many you need, offered up through the software’s native graphics system. As we move into the future and new systems and studios become leaner,  Chameleon allows the user to structure more content to their live feeds.”

Chameleon works as an overlay, providing more information to a company’s viewers, whether it’s for a private ecosystem like a large company or a startup that is data driven like Cheddar.

 

At IBC meet the team at Ontario booth in hall 2A .

Email: sales@bannisterlake.com

Twitter: @bannisterlake

PR and Communications Director Contact:

Stephanie@bannisterlake.com

press@bannisterlake.com       

 

About Bannister Lake Inc.

Bannister Lake is a leading provider of professional video graphic display solutions for broadcast television, cable, satellite, audio/visual and information presentation applications worldwide. Our solutions integrate seamlessly with your existing infrastructure while automating the integration and display of external data sources, improving the productivity of your organization.

bannisterlake.com

 


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Query with Danny Ljubisic

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This summer, every couple weeks, we ask one of our staff members 10 questions. This week we chat with Danny Ljubisic, Director of Business Development, Project Management. 

 

  1. What’s your background? Field of study at University?

University of Waterloo, BA & Sheridan College, CS Diploma

 

  1. How long have you been in the business? How has it shaped you as a director of business development?

20 years in the business. Broadcast television is pretty much everywhere in the world, yet no one does it the same way, anywhere. This has taught me that you have to listen to the customer/market more than I tell them about what I have to offer/sell.

 

  1. What’s one of your biggest challenges as a project manager?

Translating. Oh, it’s all in English (most of the time), but as a Project Manager you have to understand what the customer needs & wants. Translate that from their jargon to something developers can understand. Then back again, translating the tech we developed into a user friendly way to show/train the customer.

 

  1. Who or what influenced you, helped make the decision to enter broadcast tech industry?

Co-op placement had me hooked. I had no idea there was so much that went on in the background, so to speak, in order to deliver a television signal. While I was on the software side of things (more than the electrical engineering side), I was hooked on learning more – haven’t looked back since.

 

  1. Do you have a favorite mentor?

My dad.

 

  1. What do you see as one of the most defining changes in the broadcast industry and how do you bring that change to the business?

One can only comment on ‘most defining’ so far. Once I thought the move to HD was the defining moment in the industry and that was trumped with the move to digital from analog. As of now I think it would have to be the move to IP delivery. Watching what you want, when you want on almost any device. And with this change we at Bannister Lake bring you Chameleon with HTML5 output support.

 

  1. You are a people person, can you share one of your most memorable moments with a client?

I was in the middle east providing some training and ended up doing some additional demos as well. At one customer site, I spent some time with some very young engineers, fresh out of school & yet they were the ones that kept things running. Anyway, after talking about how to code different colors/textures through our API, they asked if they could ask me a non-related question. They asked if I’d seen a black & white TV signal. I tell them I had. Then they ask why in the world we ever invented B&W television when we have color? We came to realize that they had only seen color TV. It was only at school that they were exposed to B&W and never considered that B&W was first, until we figured out how to do color.

Might seem like a pointless story, but I learned so much from this little lark. The world is a massive place and what is right, even normal, in one place isn’t in another. We assume too much about others and often that assumption is based on our own narrow perspectives. We need to challenge ourselves to keep an open and positive mind in everything you do, always.

  1. If you could take 3 things with you on an island, what would they be?
  • canoe/boat
  • paddles/oar
  • life-jacket

(note I don’t plan on staying on that island) 

  1. What one piece of tech could you not live without?

My android phone. It’s really become everything. It’s my music player, portable entertainment not to mention I work from it when travelling to the point where I almost don’t need to bring a laptop.

 

  1. Morning or night person? When are you most productive?

I’m most productive under pressure. Doesn’t matter if it’s morning, noon or night. That doesn’t mean I go forever, but when there is a show, deadline, training, anything … I get kicked into high gear, I love it.

 


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MLB.com Twitter Show The Dugout Assigns Chameleon to the Line Up

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MLB.com’s The Dugout purchased Bannister Lake’s cloud instance of Chameleon. Chameleon Solution is an adaptable media graphics solution for NDI, SDI and digital online applications and contains the company’s best in class branding and ticker elements.  

MLB Dugout launched on Twitter last month and is hosted by MLB.com’s Alexa Datt. Streaming 3 hours weekly on the social newsfeed site,  the show will be using Chameleon’s social media module, to monitor and moderate social media during the course of the production, connecting with the audience and  creating stories around data.

“Twitter engages the audience and creates immediacy to a sports broadcast,” says D’Arcy Pickering, VP of Sales at the Cambridge Ontario software company, “especially if there is a real standout and they draw it into the show.”

Chameleon , launched in April at NAB in Las Vegas and was utilized at the NDI Central Show and Broadcast Beat’s long running NAB Show Live.  It will make its inaugural debut at IBC in September.

 

Email: sales@bannisterlake.com

Twitter: @bannisterlake

PR and Communications Director Contact:

Stephanie@bannisterlake.com

press@bannisterlake.com

 

About Bannister Lake Inc.

Bannister Lake is a leading provider of professional video graphic display solutions for broadcast television, cable, satellite, audio/visual and information presentation applications worldwide. Our solutions integrate seamlessly with your existing infrastructure while automating the integration and display of external data sources, improving the productivity of your organization.

bannisterlake.com